local fExpFactor = 经验倍率
local fItemDropRate =一般物品掉落倍率
local fPieceItemDropRate =特殊物品掉落倍率
local fGoldDropFactor =金钱掉落倍率
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首先打开Constant.inc并且修改所有倍率为1.0
Code:
itemDropRate = 1.0
goldDropRate = 1.0
monsterExpRate = 1.0
monsterHitRate = 1.0
现在去LuaFunc 文件夹 打开EventFunc.lua搜索 local fExpFactor =